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Minecraft No Longer Supports Microsoft Mobile

Sad news for Minecraft fans on Microsoft Mobile.

Microsoft will cease updating Minecraft Pocket Edition for its own Windows Phone 8.1 and Windows 10 Mobile, reports Windows Central. The game will continue to be offered in the store, but apparently no longer being kept or updated.

Minecraft has a rather complex development history. There are multiple variations of the block-building zombie fighting game developed in parallel. The original Minecraft, constructed for PCs and with a rich community of third-party extensions, is a Java application. Console versions of Minecraft appear to utilise a C++ port of the Java version, with a console controller-friendly user interface. Minecraft Pocket Edition is a C++ application with a user interface that’s customised for smartphones. Multiplayer is typically restricted to the same stream of development; Pocket Edition gamers on different platforms can play with each other, however, Java edition gamers only have fun with other Java edition gamers, and the console editions just enable multiplayer with other people on the very same console.


The Windows Phone/Windows Mobile version of Minecraft was Pocket Edition, and this version remains supported on Android and iOS. Pocket Edition is also the basis for variations of Amazon’s Fire OS and Fire TV, Samsung’s Gear VR, and the Apple TV. Pocket Edition is still fairly new: after a lengthy alpha/beta duration, it only hit version 1.0 on December 19, 2016. Microsoft released numerous beta variations for Windows Phone, including the last beta version 0.16.2 on November 18, 2016, the platform hasn’t had a variation 1.0 release. It’s stuck on the last beta.

The Windows Phone/Windows Mobile version of Minecraft was Pocket Edition, and this version remains supported on Android and iOS. Pocket Edition is also the basis for variations of Amazon’s Fire OS and Fire TV, Samsung’s Gear VR, and the Apple TV. Pocket Edition is still fairly new: after a lengthy alpha/beta duration, it only hit version 1.0 on December 19, 2016. Microsoft released numerous beta variations for Windows Phone, including the last beta version 0.16.2 on November 18, 2016, the platform hasn’t had a variation 1.0 release. It’s stuck on the last beta.

The business has, however, released version 1.0 of Minecraft for Windows 10. Minecraft for Windows 10 is based on Pocket Edition, however with a desktop user interface. It’s developed for Microsoft’s Universal Windows Platform (UWP) and sold solely through the Windows Store, however as it’s still based on Pocket Edition, it supports multiplayer with the mobile phone versions.

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This makes the scenario look rather awkward for Microsoft. Since the release of Windows 8, Microsoft has actually been encouraging third-party designers to develop applications for UWP and its Windows 8-era precursor, WinRT. The “universal” part of UWP is that UWP applications can work on desktop Windows, Windows Mobile, Xbox One, HoloLens, as well as the Surface Hub. The goal of UWP is for the majority of an application’s code to be common throughout all kind factors, with a user interface customised to each specific type of gadget.

This makes the scenario look rather awkward for Microsoft. Since the release of Windows 8, Microsoft has actually been encouraging third-party designers to develop applications for UWP and its Windows 8-era precursor, WinRT. The “universal” part of UWP is that UWP applications can work on desktop Windows, Windows Mobile, Xbox One, HoloLens, as well as the Surface Hub. The goal of UWP is for the majority of an application’s code to be common throughout all kind factors, with a user interface customised to each specific type of gadget.

But while this approach of having one application that spans numerous form aspects is still the formally preferred route for third-party designers and, to be reasonable, a great quantity of first-party advancement; built-in Windows applications like Mail, Maps, and Calendar, as well as different apps like Office Mobile, are all UWP apps that work on both mobile and desktop systems– it’s not the path that the business has actually chosen to follow for Minecraft. Minecraft for Windows 10 is a UWP app, however, instead of giving that UWP app an adaptive interface that works similarly well on all UWP platforms, Microsoft has kept it strictly desktop-only.


A previous version of this short article stated that the Phone app was also a UWP app, but naturally, it can not be, as it operates on Windows Phone 8.1. C++ app development on Windows Phone 8.1 has a great deal of overlap with WinRT and UWP, but the platforms are not similar.

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Eventually, one envisions that Microsoft will restore support for its mobile platform. Windows 10 Mobile and Windows 10 advancement are continuing to converge– Windows 10 for ARM might well end up on phone-like gadgets and larger systems– and Minecraft for Windows 10 will start supporting more kind factors, with Microsoft guaranteeing a HoloLens version of the video game. As Windows narrows and Minecraft for Windows 10 ends up being broader, one can picture that a mobile user interface will be contributed to the Windows 10 version.

In the meantime, nevertheless, the video game stands as yet another anomaly in the company’s technique to software advancement. It isn’t really following the rules it suggests that others should follow, and third-party platforms– including the relatively seldom used Fire OS– are seeing stronger software application assistance than the business’s own. This propensity to offer better assistance for non-Windows systems continues to annoy Windows fans, and the failure to take advantage of the universal-ness of UWP leads developers to wonder, “If Microsoft isn’t really consistently composing universal apps, why should we?”

That’s still a tough concern for the company to answer.

It’s developed for Microsoft’s Universal Windows Platform (UWP) and sold solely through the Windows Store, but as it’s still based on Pocket Edition, it supports multiplayer with the smart device versions.

Since the release of Windows 8, Microsoft has actually been motivating third-party developers to build applications for UWP (and its Windows 8-era precursor, WinRT). The “universal” part of UWP is that UWP applications can run on desktop Windows, Windows Mobile, Xbox One, HoloLens, and even the Surface Hub. Windows 10 Mobile and Windows 10 advancement are continuing to converge– Windows 10 for ARM may as well end up on phone like gadgets and larger systems– and Minecraft for Windows 10 will start supporting more kind elements, with Microsoft assuring a HoloLens version of the game. As Windows narrows and Minecraft for Windows 10 becomes broader, one can envision that a mobile interface will be included in the Windows 10 variation.